I created this little demo with a Hololens 2, MR Toolkit and Unity when I first bought a house here in Washington. I had been doing some POC work in AR for Lowe’s Innovation Labs, and had an interest in combining AR and Smart Home/IOT Devices. I made something like this back in Sweden with
Vuforia recently released a new way to track real objects using computer vision. The Vuforia Advanced Model Targets 360 introduces instantaneous recognition and tracking of physical objects, regardless of the viewing position. You must have a good model of your real world object to try this out, but the results are fantastic and better than
This is a guide to setting up a free Netflix Compatible VPN based wifi hotspot for expats. Like many of you, I am from the US living abroad. And, chances are, if you are reading this, you have quickly found that Netflix and other streaming services offer much less content outside of the US. Also
The Magic Leap is one of the most anticipated pieces of AR gear to be released in recent memory. Until now, Magic Leap has been ultra-secret about the details and specifications of the device for such a long time that many (including myself) have become skeptical about it being released at all. At last, a
Just before I moved from California to Sweden, I sold my Fender Bandmaster and picked up a more train friendly amp, the Reverb Deluxe Reissue. It’s a fantastic amp with a nice clean sound. I also picked up a dual voltage transformer so that I could plug it into the 220V mains here in Europe.
One of the fun projects that I TD’d for Spinifex was the Lexus hoverboard engagement. This engagement used a Wii balance board, midi controlled fans, cameras, audio, 18 HD displays and 10 PCs to drive the experience. I selected all of the hardware and oversaw the technical integration and deployment of this fun experience. I
A fun video capture from my phone messing around with Vuforia a few years ago. This is with some animations in Unity and a random book as marker. Worked like a champ! This was a prototype that was later used for some work I did with All These Worlds.
Recently I was asked to create a LED lighting controller that would be part of a bigger interactive experience controlled by Unity. More specifically, a lighting system behind a transparent OLED. There were 4 channels of lighting that needed to be independently faded on or off. There are a lot of tutorials out there on
I worked at USC’s Institute for Creative Technology for 10 years. Early in my career I was focused on high performance computing, but later on I worked more with their virtual humans for learning. It was a great experience and most of the work was for the military. I got to spend quite a lot
Recently I was asked to look into creating a virtual human based interactive digital assistant from scratch. I have a good bit of experience with various aspects of interactive virtual humans from my time at the Institute for Creative Technology, but most of those efforts are built upon complex animation control systems and specialized rendering