One of the fun projects that I TD’d for Spinifex was the Lexus hoverboard engagement. This engagement used a Wii balance board, midi controlled fans, cameras, audio, 18 HD displays and 10 PCs to drive the experience. I selected all of the hardware and oversaw the technical integration and deployment of this fun experience. I
A fun video capture from my phone messing around with Vuforia a few years ago. This is with some animations in Unity and a random book as marker. Worked like a champ! This was a prototype that was later used for some work I did with All These Worlds.
Recently I was asked to create a LED lighting controller that would be part of a bigger interactive experience controlled by Unity. More specifically, a lighting system behind a transparent OLED. There were 4 channels of lighting that needed to be independently faded on or off. There are a lot of tutorials out there on
I worked at USC’s Institute for Creative Technology for 10 years. Early in my career I was focused on high performance computing, but later on I worked more with their virtual humans for learning. It was a great experience and most of the work was for the military. I got to spend quite a lot
Recently I was asked to look into creating a virtual human based interactive digital assistant from scratch. I have a good bit of experience with various aspects of interactive virtual humans from my time at the Institute for Creative Technology, but most of those efforts are built upon complex animation control systems and specialized rendering
Last month my friend Ari Shapiro (ICT) asked me if I would like to build a portable version of the Raspberry Pi based capture cage for a research conference. Heck Yeah I would! The original physical design is based on the pi3dscan system from a group called 3dmij in the Netherlands, but this one needed
I’ve always been fascinated by the Concorde. It’s the most beautiful and cool airplane ever made. A few weeks ago I had some time to kill before a flight at Dulles (this happens to me once in a decade maybe!) and I jumped at the chance to see the one on display at the National
Up late last night aiming lasers for a mission impossible style game for Spinifex. It’s all smoke and mirrors. And lasers.
I’ll keep this post short and sweet. I’ve been GPS tagging a few OHV park maps that are provided by the California. I don’t know how many maps I’ve lost while riding Hungry Valley OHV park, so I thought I would overlay it on an established GIS map and geotag it. Update! I’ve also added